
If you know the controls from the previous year’s entry, then you will have no problem getting the hang of it. Still, the audio is top notch at providing a good experience.Īfter choosing your mode and team, it’s time to play a little b-ball. The only thing new I can think of is a couple of voices for when a three-point shot is taken or the three-point bonus ball is shot. Nothing changed with the sound effects and grunts. The effect comes off more as a telecast at times or like being at an actual game. There’s more of a rock style in the menus and when any turnovers or fouls are committed. The music has been revamped and places less emphasis on a hip-hop style this time. Otherwise, EA mostly recycled the same animations and most of what we saw in ‘96. The only changes outside of the different uniforms and logos are the menus and the scrolling promotions on the court. Live ‘97 still looks nice though, and the details to certain players and courts are fantastic. The game is not trying to compete with any of the NBA Jam-style games, but it’s a nice break from having the usual simulation basketball game be your only option.Ī criticism of these late-release games is the lack of any graphical changes. You can do two-on-two or three-on-three, do a three-point contest, or have a one-on-one shootout with any players or teams you want. All of that is well and good, but what helps put this sequel over Live ’96 is the additional features, including some all-star stuff and basic pick-up street basketball. There are also still two save files via battery backup. You can still play as any team and with the season and playoffs, as well as pick from one to four teams. There’s exhibition, season, and playoff modes. NBA Live ’97 has the same modes as the previous two entries. The game has the same feature letting of up to four players play together. You still have a team report about the franchises and their accomplishments during their tenures in the NBA. The same kind of rankings that showed how well or bad they performed are still around. Just like before, Live ‘97 has 29 teams at your disposal. It doesn’t top ’95, but it comes very close. The next installment expands on a number of ideas and new features that gives it a better experience. Of course, there’s NBA Live and its ’97 edition late in 1996. For 16-bit systems, there were still golf, football, and hockey titles coming for them for many years after newer hardware had arrived. Whenever a system lasts for a long period, you can count on EA Sports games to release its yearly installments. Genre: Sports Developer: Hitmen/NuFX Publisher: Electronic Arts Players: 1-4 Released: 1996
